![]() ![]() Fixed it in the Wii title, and then went back to the stupid old ways again by requiring to take that shroom from another level or a toad house, into one level to get a starcoin or a secret exit. What annoyed me the most, was definitely the usage of the mini-shroom. Of course, we got the raccoon back from SMB3, but other than the fire flower (or that bigger radius gold flower) there aren't any interesting items at all, which is weak for a game like this. Half of the game is just for collecting coins, and there's nothing new in the game itself except that. The coin system is also just for marketing but plays really bad. It's like they took every improvement made in the Wii title from the first "New" game for the DS away, and added filling content so it would sell better. ![]() This game is for sure the worst "New" title. ![]() This review contains spoilers, click expand to view. ![]()
0 Comments
Leave a Reply. |